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Memory_Game design based on The Little Mermaid基于小美人鱼故事的游戏设计

Memory is a first-person exploration-based game, while the game contains a number of small quests. The game retains part of the story and setting of The Little Mermaid. The goal of the game is to find the three altars on the island and offer up memories, each with a small special task such as a boat ride, walking through a maze and through a moving floor. The map can be explored on the way to finding the altars to learn more about the story, and ultimately the player will decide whether to kill the prince based on these.

The key word in the game is memory, as the player explores the map they will see various memories with the prince, as she offers up her memories she will have less and less memories of the prince, but by exploring the scene there will be memories of what used to be buried in her heart, so the ending of the game depends on whether the player is moved by the memories of the two and thus decides whether to kill the prince or not.

Watch the playthrough video: https://www.youtube.com/watch?v=xRkLOJcS0Og